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Gardenia
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Devlog
On using Godot for Gardenia
December 21, 2019
by
Enric Llagostera
16
#godot, #tech
Hi folks, I have recently finished porting Gardenia to Godot. It was my first complete project using the engine and I wanted to share some notes and thoughts. Disclaimer / scope So, this is a recap an...
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A first prototype!
December 05, 2019
by
Enric Llagostera
#prototype
Hi folks, I did quite a bunch of new work in the port of the game, and I wanted to share it with you. Here is a first prototype, with most of the same functionality as the previous game, plus a tempor...
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On changing a name
November 29, 2019
by
Enric Llagostera
1
#remake, #name-change, #news
From this tweet thread : I’ve been doing some reflection lately on the title of my Bonsai Worlds game. I’ve decided to change it, as I feel that it did leverage / othered a cultural form not my ow...
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Remake incoming!
November 25, 2019
by
Enric Llagostera
#remake, #porting
Hi folks! I know it’s been a while that I don’t update the game, but I have some great news today. In the last few months / years, players have commented that the game was not working on their mac...
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