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Gardenia

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Devlog

  • On using Godot for Gardenia
    December 21, 2019 by Enric Llagostera
    16
    #godot, #tech
    Hi folks, I have recently finished porting Gardenia to Godot. It was my first complete project using the engine and I wanted to share some notes and thoughts. Disclaimer / scope So, this is a recap an... Continue reading
  • A first prototype!
    December 05, 2019 by Enric Llagostera#prototype
    Hi folks, I did quite a bunch of new work in the port of the game, and I wanted to share it with you. Here is a first prototype, with most of the same functionality as the previous game, plus a tempor... Continue reading
  • On changing a name
    November 29, 2019 by Enric Llagostera
    1
    #remake, #name-change, #news
    From this tweet thread : I’ve been doing some reflection lately on the title of my Bonsai Worlds game. I’ve decided to change it, as I feel that it did leverage / othered a cultural form not my ow... Continue reading
  • Remake incoming!
    November 25, 2019 by Enric Llagostera#remake, #porting
    Hi folks! I know it’s been a while that I don’t update the game, but I have some great news today. In the last few months / years, players have commented that the game was not working on their mac... Continue reading
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